By 1993 the NES was supposed to be done: the SNES was here. Then Kirby's Adventure arrived and made the old hardware sing.

It was Kirby's NES debut and the first game with his signature copy ability: inhale an enemy, steal its power. But the showstopper was the presentation: rich colors, scaling and pseudo-3D effects, parallax, and animation that looked next-gen on 8-bit silicon.

There's something poetic about one of the prettiest NES games being one of its last. A reminder that hardware limits are mostly a dare to clever developers.